BADMINTON/PICKLEBALL STUDY GUIDE:
- A shuttle landing on the line is good
- A shuttle hitting the net is good and play continues (including on the serve) if all other aspects of the play is legal
- All players must be inside the lines of their respective service courts at the point of contact during the serve
- A "let" is a situation requiring a replay/re-do
During the Serve it is a "fault" if:
- shuttle is struck higher than the waist
- head of the racket is not below server's hand holding the racket
- shuttle falls into the wrong service court or out of bounds
- shuttle falls before the short serve line
- server's feet are not in the correct service court
- receiver of serve does not have both feet in the correct service court
- server steps forward when serving
- receiver moves prior to the serve
- server intentionally balks, fakes, or feints
- part of both feet must remain in contact with the court in a stationary position until the service is made
- shuttle passes through, under, or gets caught on or over the net on the serve
- server attempts to serve and misses the bird completely
- During Regular Play it is a "fault" if:
- player reaches over net to play the bird (follow through over the net after contact is legal)
- player hits the bird twice in one motion or momentarily holds or throws the bird
- player fails to return the bird to the opponent's court
- player obstructs, distracts, or hinders opponent
- player deliberately delays the game
- player touches the net with the racket, body, or clothes
- in doubles the receivers partner returns the serve
- shuttle passes through or under the net
- shuttle touches the ceiling or walls
- shuttle touches a person or their clothes
- Games are played to 11 or 21 points
- Rally scoring is used (a point is scored on every serve)
- If the receiving team wins the rally it scores a point and will serve the next point
- At 10 or 20 all, the side which gains a 2 point lead first, wins the game
- Each time the serving team scores a point, the same server serves the next serve from the other side of their court
- No player ever receives two consecutive serves
- The serving team changes service courts only after scoring a point
- A receiving team never changes courts
- When the receiving team wins the rally it becomes their serve
- Only the player served to may receive the service
-Serve behind baseline for serve. Server cannot step on the line or jump with both feet off the ground while serving.
-Serve cross-court, same as badminton: only one chance to get a good serve. The server always starts on the right side, serve underhand and contact below the waist.
-Serve diagonally, and it must land in the service court area (use doubles badminton lines). Team that serves 1st gets only 1 serve.
-A let is called if the serve hits the net, but goes into the service court.
-Double-bounce rule: The serve must bounce, the return must bounce, and then it can be volleyed.
-Lines are good.
-Doubles games are to 11 points. Must win by 2 pts.
Types of shots for both badminton and pickleball
Forehand-For right handed players, a stroke hit when the shuttle is on the right side of the body.
Backhand-For right handed players, a stroke hit when the shuttle is on the left side of the body.
Overhead-A Stroke in which the bird is contacted “Over Head” and ahead of the body
Round the Head-An overhead stroke played on the left or backhand side of the body.
DRIVE: Purpose: A powerfully hit forehand or backhand stroke, which just clears the net. It is a difficult shot to return because the trajectory is a straight line.
CLEAR SHOT: Purpose: Defensive shot to move opponents to back of court to avoid offensive hit
DROP SHOT: Purpose: The idea is to just drop the birdie/ball in short to catch opponent off-guard or too far back.
SMASH: Purpose: The idea here is to smash the birdie/ball down hard and fast.