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Volleyball Study Guide



1. RULES:                    

a. Serving:

            1. Volleyball uses rally scoring-you don’t have to be serving to score a point. 

            2. A ball that land on the boundary line is considered in-bounds.

 3. Foot fault-Your foot may not touch on or go over the line until your hand has contacted the ball.

4. If the server has a bad toss, they must let the ball drop and try again.  They cannot catch the ball.

            5. A ball may touch the net on a serve. 

6. Players should receive a serve with a bump pass. You are not allowed to block or spike a serve.


b. Illegal Hits:

1. Lift/Carry- hitting the ball with an open palm below the waist or in an upward motion (when hitting below the waist with one hand, the hand must be fisted).

 2. Two Hit- hitting the ball with two hands at different times. You must contact ball with both hands simultaneously.


c. Other Rules:

            1.  Games are played to 25 points.  You must win by 2 points.

            2. Each team has no more than three (3) hits per side.

3.  No player may ever touch the net during play.  A player may step on the line under the net, but not go over that line. 



volleying hitting the ball back and forth over the net.

bump-a hit below the waist with the hands together.  This should be the first hit to receive the serve.

            set -a hit above the head with fingertips used to set up for a spike.

            spike-a hard downward hit with a cupped hand.

            block-a method of stopping or slowing down an opponent's spike by extending both arms       straight overhead at the net.

rotation-is done before your team serves.  It is done in a clockwise motion for a 6-person team.


Components of physical fitness that are improved through regular participation in volleyball:

Muscular Strength: the ability of a muscle or group of muscles to exert a maximal force against a resistance.

Muscular Endurance: the ability to use your muscles many times without tiring.

Agility is the ability to change directions and levels quickly and efficiently.  An example exercise involving agility is the shuttle run. 

Coordination is the ability to move two different body parts simultaneously with purpose and direction.  An example exercise involving coordination is jump roping. 

Power is the ability to generate a large amount of force quickly; to explode.  An example exercise involving power is the standing long jump.

Reaction Time is the ability to react or respond quickly to what you hear, see or feel.